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Lord of rings conquest
Lord of rings conquest







lord of rings conquest

The global conquest rate influences the conquest points got by the players, wherever they are.

lord of rings conquest

As said before, the global conquest rate is naturally fixed to 1.0 and can be modified with the command. In the mod, there are two types of conquest rate: the global conquest rate and the biome conquest rate. Note to fix conquest rate to 0.0 has same effect that disable the conquest system. Fix it to 10.0 and you'll conquer very quickly  fix it to 0.1 and you'll conquer very slowly  cetera, cetera. This command allows you to speed up or slow down your conquest progress. As you got it, conquest rate acts as a multiplicator of conquest point. If you fix the conquest rate to 2.0, killing a Gundabad orc will give you 2 conquest point because 2*1=2. For example, killing a Gundabad orc gives 1 conquest point because 1*1=1. The conquest rate determines how much conquest points you get by killing enemies. are the map coordinates and can be left out. negative amounts can be used to reduce/remove effects.Ĭlears the conquest points for all factions at a certain location in a single square.radial adds the desired amount of conquest points to multiple squares in a gradually decreasing manner, like killing enemies would.set and add influence only a single square.If left out, the current player (or command block) position is affected. The following commands can be used to set conquest rates:Ĭhange conquest points for one faction at a certain location. In order to keep up high rates, you need to keep on fighting enemies in the desired region. It then decreases by about one point every hour. If you have hired some friends, they will not grant you alignment, but they will, however, grant you some conquest, at the rate of 1/4 the conquest you would earn if you were to kill the units yourself.Ĭonquest decay begins only after there have been no changes in that square for one hour.









Lord of rings conquest